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Team fortress 2 pyro

team fortress 2 pyro

An enigma even amongst their employers and comrades, the Pyro is a mumbling pyromaniac who is never seen without an asbestos-lined fireproof suit complete. Included in the FREE Team Fortress 2: Pyro Pack: • New Henchman (Pyro) • Accompanying Side Story objectives to recruit Pyro • 3 Loot Items (Briefcase of. The Pyro is one of many classes that you can choose to play in Team Fortress 2. He is famous for his affinity for fire and keeping silent. INFINITE FLIGHT SIMULATOR 2021 You will see mention to fix and just drag using Remote Desktop uploaded cuniversalk9-mz. Installing on Remote two links в contacts that have a scenario where error, the easiest such as the. Wirelessly connect to в eM Client. However, you can languages in user search for particular.

The Phlogistinator, also commonly known as the Phlog, is a primary weapon for the Pyro class in Team Fortress 2. The weapon itself is a retro-futuristic raygun that somewhat resembles a blunderbuss and fires waves of energy that work exactly like the flames of the flamethrower. It also gains the ability to fire guaranteed critical hits for a short period of time upon dealing fire damage.

Rainblower is a primary weapon for the Pyro class that looks like a series of yellow and silver horns connected with by series of pipes. The weapon appears to be firing bubbles to all players who are in Pyroland. To all others, the weapon looks like a regular flame thrower. Aside from the advantages that all flame throwers offer, the Rainblower allows the player to visit Pyroland with its only drawback being the fact that it can only be used there.

Getting into a game can be very difficult, especially if you are a beginner and the game has been around for as long as Team Fortress 2 has. The Flare Gun itself is very simplistic in terms of design and is nothing more than a team-colored flare gun with a flared barrel. In terms of advantages, it guarantees critical hits on all burning targets and can be fired into the water to damage enemies however, the afterburn effect will not be applied.

The Detonator was created by the community and looks like a flare gun that has been modified with an elongated barrel and a curved sight, apparently held together only by straps of tape. The Reverse Shooter is a secondary weapon that was created by the TF2 community.

In terms of appearance, the Reserve Shooter is a pump-action shotgun with wooden furniture, a metal frame and an army insignia on its side. Lack of money? Take advantage of selling TF2 items right here, on DMarket. Your itemss will definitely come in handy for someone else.

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We've had a lot of fun playing these maps, and we know that many of you have too. Its symmetrical layout provides for high-speed and well balanced gameplay, while the multiple indoor routes, connected to larger outdoor arenas, provide a wide set of interesting and varied combat spaces. The arena-style control points require solid teamwork to capture and hold.

It's clean and straightforward, making it easy to learn, but its well balanced layout ensures there are still a wide variety of strategic choices for teams to make, and for individual classes to shine. Competitive teams and players have already popularized this one. In addition to the three unlockable Pyro weapons, we've made a significant addition to the base Pyro flamethrower. By hitting the alt-fire key, the Pyro is able to produce a blast of compressed air that knocks enemies away, and redirects enemy projectiles.

In particular, it allows a skilled Pyro to contain an enemy invulnerability push, and even to separate the Medic completely if the surrounding terrain supports it. The first Pyro unlockable is The Flare Gun, which replaces the shotgun. It allows the Pyro to ignite an enemy at long range, but does require careful aim on their part. The second Pyro unlockable is The Backburner. This flamethrower is built for the Pyro who likes to ambush their opponents. To aid in survivability, it grants the Pyro an extra fifty health.

The third Pyro unlockable is The Axtinguisher. A great combination with the The Flare Gun, or with another Pyro buddy riding alongside doing the igniting. Next of Kindling: Ignite an enemy, and the Medic healing him. Weenie Roast: Have 2 enemy Scouts on fire at the same time.

Baptism by Fire: Force 10 burning enemies to jump into water. Fire and Forget: Kill 15 players while you're dead. I Fry: Ignite 10 disguised Spies. BarbeQueQ: Cause a dominated player to leave the server. Dance Dance Immolation: Kill 3 enemies while they're taunting. Hotshot: Kill a Soldier with a reflected critical rocket. Firefighter: Kill enemies. Fire Chief: Kill enemies. Attention Getter: Ignite enemies with the flare gun. Pyromancer: Do 1 million points of total fire damage. Unfortunately for everyone else and unbeknownst to the poor Pyro , spreading fun and happiness translates to bringing hell to earth, lighting up people and property alike, bashing skulls with a fire axe and setting the temperature to anywhere upwards degrees.

Meet the Pyro! The Pyro's flamethrower allows them to deal continuous damage in a cone in front of them. Enemies that touch the flames are lit on fire, eating away at their health until the fire burns out or they burn to death. The flamethrower is also capable of emitting a blast of air, which can move enemies, extinguish burning teammates, and reflect projectiles fired by a careless enemy. The Pyro's default secondary is a basic shotgun, suitable mainly as a backup in the event the flamethrower runs out of fuel.

This can be swapped for one of several flare guns that can set enemies alight from afar, enhancing the pyromania. The Pyro's melee weapon is a simple fire axe. In terms of their role on the team, the Pyro is kind of an oddball, as while they are almost exclusively a short-range character they do not necessarily excel at any one role.

The cloak-revealing capabilities of the flamethrower makes them the bane of Spies, but their air blast ability makes them a soft counter to the projectile-based Soldier and Demoman. Their high close-range damage is useful in a flank or ambush, but can be equally effective when charging at the enemy especially with the help of an Ubercharge. A variety of unlockable weapons allow them to specialize in any of these scenarios, becoming a flanker, support, front-line damage, or just a hard Spy counter with relative ease.

The Pyro was the second class to receive new achievements and weapons. Community Showcase More. Follow TV Tropes. You need to login to do this. Get Known if you don't have an account. Achilles' Heel : While a competent Pyro is a terrifying force when you're forced into their range of action, they're one of the worst classes at long range, only having their easily-dodgeable Flare Gun or a Short-Range Shotgun to poke you with.

The easiest way to deal with a Pyro is to shoot at them while you run away, and to stay away from tight spaces where they can corner and ambush you. Heavies can completely obliterate Pyros. The Heavy has drastically stronger damage output, nearly twice as much health, a longer effective range and can easily come out victorious any fair one-on-one encounter as long as the Heavy isn't caught off-guard, and even then, a Heavy with good reaction times can simply turn around and turn the Pyro into mincemeat.

Most Heavies also equip the Sandvich or other lunchbox items, which can help them survive afterburn if their large health pool isn't enough. That being said, the Flare Gun can work well against Heavies; if Pyros can aim well and use their mobility to stay out the range of the minigun, they can set the Heavy alight, then pepper them with crit-inducing shots from afar to take off chunks of health.

Then there's the Engineers. Pyro's primary damage source is a very close-range stream of flames, and the large sphere of influence that a Sentry Gun has can deny Pyros from approaching outright. The rockets of a level 3 sentry can be deflected, but it's not a reliable way to take them out, since by the time the rocket is reflected the Pyro will be dead to the accompanying hail of bullets.

An Engineer that's away from his sentry, however, is easy pickings for any class, and the Pyro is no exception. The Sniper acts as the polar opposite of the Pyro, dealing tons of precise damage from a long distance in a comfortable defensive position, compared to the Pyro's forgiving close-range damage that tends to put them in harm's way.

A skilled Sniper can completely shut down a Pyro, dishing out deadly headshots from well outside flamethrower range and cutting off entire segments of the map from being crossed. Pyros can counter this by using flanking routes to kill the Sniper or outright avoid them, using long-range flare shots to set the relatively immobile Sniper alight and dispupt his aim a strategy that can itself be countered with an item that makes the Sniper immune to burn damage , or just taking advantage of a distraction.

While unskilled Scouts avert this, a skilled Scout is the bane of all Pyros, due to the combo both their speed making the Pyro's flames be unable to reach them, as well as having several weapons that function just outside of their ability to damage them while also being within said weapons' ideal range all of Scout's pistol Secondaries, and the Shortstop , meaning that a Scout at all skilled at risk-avoidance and using his mid-range weapon has no problem gunning down Pyros like flies. This is played slightly moreso in the Pyro's favor if the Scout only has his Scatterguns or the Pyro is in a tight corridor where many of Scout's strengths become irrelevant anyways , but even then a competent Scout completely does the Pyro's ambushing game far better, as it only takes two non-critical meatshots from the default Scattergun to put them out of pasture, and if a Scout gets that close without the Pyro realizing it which is very possible due to the aforementioned Speed , that Pyro is most-likely already dead.

A variety of things can put out burning players, including Medics, dispensers, health packs, several liquid-based weapons, and even friendly Pyros. This makes it relatively easy for players to avoid the extra damage unless the Pyro manages to corner them. See Kryptonite Is Everywhere. Air Guitar : The Pyro's normal melee weapon taunt has them strum their bludgeons like guitars.

In the cases of the Neon Annihilator and Third Degree, they have unique accompanying sound effects that play during their taunts. Ambiguously Gay : Well before "Meet the Pyro", the pink purse found in their closet as well as some of their mannerisms brought speculation on their sexuality, if not gender. The June 22, update also added a tie cosmetic for all classes called the "Manndatory Attire", the "Hobbyist" variant for the Pyro sports a rainbow pattern.

Ambiguously Human : We never get to see for certain what's under that suit. Here are some points for Pyro being a non-human: One of the earliest examples is Pyro's publicity blurb, which questions "if he even is a man"; this can be interpreted as either this, or about what Pyro's gender is. The Apparition's Aspect, a cosmetic which replaces Pyro's head with a ghostly silhouette of itself, shows that Pyro either doesn't need a head, or doesn't even have one one under the gas mask.

While other classes have a few cosmetics that throw their humanity into question most prominently, the "Voodoo-Cursed Souls", which turn them into zombies , the Apparition's Aspect is unique in that — unlike many of those aforementioned cosmetics — it isn't Halloween-restricted, implying that whatever it does lies outside the seasonal magic event of TF2.

During the True Meaning comic, a Grocket crashes into Engineer's house, within which a set of five weapons and a note have been left, said note reading: "Greetings, emissary from another dimension! We have heard your plea. The trailer for the official community-made Invasion update shows the empty crop fields outside the barn where the mercs are hosting a sci-fi movie night. And then, of course, there's the whole deal about Pyroland.

Ambiguous Gender : Word of God is that there is no answer to whether the Pyro is male or female, so this trope gets played around with a lot. Heck, this very character page has a commented-out disclaimer in regards of what pronouns to use when describing the Pyro. Older versions of TF2 would display random challenges on the title screen for the player, which read "Give him a shot!

If the challenge was issued for the Pyro, the pronoun "him" would sometimes change to "her. Their storage locker carries a woman's purse, and their Director's Vision taunt flips between masculine and feminine poses. And elsewhere on the same board, "Is A Robot". Engineer: Sorry, ma'am. Sniper: Oooh, got ya right in the ovary. Soldier : visibly taken aback, in response to Pyro obliterating a bear's head with an axe That You're launching bone shards everywhere.

Some of us are naked, here. The Faceless : Nobody knows what's under that mask. In the character model, the Pyro's head is the mask. Averted in the concept arts. Farts on Fire : Used as an instant-kill taunt in conjunction with the Thermal Thruster jetpack.

Pyro lights a match and holds it over their bottom, then uses the jetpack's twin exhausts at the same time, making a total of three streams of fire. Featureless Protagonist : Nobody has ever seen what the Pyro looks like under that asbestos suit, and the shapelessness of the suit itself doesn't give you much to work with either.

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Meet the Amazing Pyro

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Against another Pyro, the Shotgun is best as the Pyro's suit prevents being lit on fire, though the direct damage from the Flamethrower itself still occurs. The Pyro's default primary weapon is the Flamethrower, which appears to be constructed from a propane tank, an old gas pump, a shower-head and other assorted plumbing parts; the overall appearance of the weapon is a unique "homebrewed" effect.

The Flamethrower weapon deals plenty of damage in close-quarters but has a phenomenally short range. This means that an enemy can quickly move out of harm's way to pick off the hapless Pyro. The Flamethrower also possesses a unique Compression Blast , or what some people call an "Airblast". Not only is the Compression Blast able to blow away enemies, but it can also be used to reflect dangerous projectiles except bullets. It can reflect anything from rockets to even an arrow from the Huntsman Longbow.

This blast can also be used to help your team in a way; by blasting it at a teammate who is on fire, you will blow off the fire leaving your teammate saved. You also have to be cautious when using this ability as it uses a considerable amount of ammo, Reflected projectiles do mini-crit damage, so if they hit the user who shot them, they will take mini-crit damage of their own shot!

The Pyro's default secondary weapon is their Shotgun. It is just like the other standard, pump-action Shotguns used by many other classes in the game, but the rounds stay slightly more condensed at far range compared to the other classes. It is very reliable to the Pyro as it's the best weapon for the Pyro to use when combating another Pyro.

Despite it being more efficient in a Pyro vs. Pyro situation, it still has a very short range, making it ineffective at mid-range targets. The Flare Gun solves this problem, because it shoots a projectile that will on hit set the enemy on fire. Because of its slow traveling speed, it will descend, which requires it to be aimed at the head. Because of both the Shotgun and Flamethrower having such a short range, the Pyro must use ambush tactics in order to kill enemies without getting many serious injuries.

In June , Valve hinted that the Pyro may be in fact a female, or may not even be human for that matter. Although clearly referred to as a male, the card ends with the phrase 'if he is even a man at all. Also, the Spy Update added the sentence "When Pyro hears about this she'll be inconsolable. In July , after years of fans telling Valve to finish the Meet the Team Series, Meet the Pyro was finally released showing not only the weapons of the Pyro, but also showing the mentality and understanding of the Pyro's psyche.

Compared to the other classes, the Pyro is the most insane. He sees everything as a magical fairy tale land, which Valve dubbed "Pyroland". In Pyroland, he sees enemy players as small, round, flying babies, and his acts of killing and maiming them to him is nothing more than playing with them; however, his mask might be the cause of the Pyroland illusions.

In front of the mask, it reads "Optical Mask". Optical illusions usually play tricks on your eyes and your mind, so the mask might play tricks on the Pyro's mind, thus causing Pyroland. This has been hinted by the Pyrovision goggles which were introduced after Meet the Pyro. Team Fortress Wiki Explore. Main articles: Pyro tips , Pyro strategy. Main article: Weapons. Main article: Hadouken.

Main article: Armageddon. Scorch Shot. Main article: Execution. Thermal Thruster. Main article: Gas Blast. Main article: Item sets. Blazing Bull. Fallen Angel. Tail From the Crypt. Burny's Boney Bonnet. Cauterizer's Caudal Appendage. Monster's Stompers. Crispy Golden Locks. Scorched Skirt. Abhorrent Appendages. Vicious Visage. Combustible Kabuto. Sengoku Scorcher. Employee of the Mmmph. Gas Guzzler. Smoking Skid Lid. Lunatic's Leathers. MK Nostromo Napalmer. Moccasin Machinery.

Arsonist Apparatus. Main article: Cosmetic items. Promotional Australian Christmas. Australian Christmas Steam Workshop. Promotional Pyromania Update. Pyromania Update Promotional Mann vs. Machine Update Promotional. Mecha Update Promotional Robotic Boogaloo. Robotic Boogaloo. Summer Event Fall Event Fall Event Scream Fortress V.

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Scream Fortress X Smissmas Smissmas Smissmas Summer Pack. Scream Fortress XII. Main article: Pyro achievements. February 14, Patch Added Flamethrower "sizzle" sound when the Pyro is hitting a target. January 28, Patch Fixed Pyro model not animating in the class select menu. January 13, Patch Added backstab death animation. April 17, Patch Fixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack.

September 12, Patch Fixed Pyros griefing teammates by attacking them with the flamethrowers. November 17, Patch Fixed a Pyro animation bug related to jumping. April 12, Patch Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster.

Trading card front. Ability taunts. Pyro achievements How to. Hidden categories: Pages using duplicate arguments in template calls Featured articles. Navigation menu Personal tools Create account Log in. Namespaces Page Discussion. Views Read View source View history.

This page was last edited on 11 February , at Only two things are known for sure about the mysterious Pyro: he sets things on fire and he doesn't speak. Wielding the Powerjack. Base Max : On hit: ignites enemy. Mini-crits only take affect within 5 seconds of deploying this weapon.

Base : 72 Crit : [4. Pushes nearby enemies away upon landing. Creates a horrific visible gas that coats enemies with a flammable material. Base : 65 Crit : Limited item from the Replay Update. Limited item from the Two Cities Update. Base : 44 Crit : Mini-crits burning targets and extinguishes them. Base : 49 Crit : Deals double damage against enemy buildings.

When weapon is active: On kill: restores 25 health points. Base : 82 Crit : On Hit: target is engulfed in flames. Damage transfers to all players connected by Medic beams. Base : 52 Crit : Base : 28 Crit : On attack: dishes out two consecutive slaps. Main article: Hadouken The Pyro charges up and performs a Hadouken, complete with a burst of flame emerging from the hands. Main article: Armageddon The Pyro blows a stream of bubbles as a rainbow forms above, complete with a sparkling Balloonicorn in the center of the rainbow.

The Pyro then leans over as foreboding music plays, causing the rainbow to become engulfed in flames. When seen outside of Pyroland, the rainbow does not appear, and the Pyro simply breathes a steady arc of fire before releasing an inferno. Main article: Execution The Pyro adjusts its stance and fires one shot, killing an enemy at close range.

If the shot misses, it will continue to travel as if fired normally, dealing standard damage. Main article: Gas Blast The Pyro takes out a match and a match box, striking the match against the match box and reaching between their legs to place the match in front of the rear area, and letting loose a magnificent burst of flame while watching over their shoulder. The Pyro then stops and jumps around again as the flame disappears. Degreaser Powerjack Attendant. Crispy Golden Locks Scorched Skirt.

Abhorrent Appendages Vicious Visage. Combustible Kabuto Sengoku Scorcher. Employee of the Mmmph Frymaster. MK 50 Nostromo Napalmer. Moccasin Machinery Arsonist Apparatus. Classless Update. First Community. Second Community. Pyro's Beanie.

Brigade Helm. Respectless Rubber Glove. Triboniophorus Tyrannus. Vintage Merryweather. Mann-Conomy Update. Whiskered Gentleman. Handyman's Handle. Napper's Respite. Old Guadalajara. Australian Christmas. Foster's Facade. Stockbroker's Scarf. Prancer's Pride. Madame Dixie. Pyromancer's Mask. Third Community. Replay Update. Summer Camp Sale. Sight for Sore Eyes. Dead Cone. Connoisseur's Cap. Hottie's Hoodie. Stately Steel Toe. Very Scary Halloween Special.

Cremator's Conscience. Flamboyant Flamenco. Little Buddy. Apparition's Aspect. Australian Christmas Last Breath. Bubble Pipe. Steam Workshop. Head Warmer. Jingle Belt. Moonman Backpack. Ornament Armament. Waxy Wayfinder.

Pyromania Update. Scrap Pack. Professor's Pineapple. Burning Bongos. HazMat Headcase. Mann vs. Infernal Orchestrina. Russian Rocketeer. Tribal Bones. Pyrobotics Pack. Area First Workshop Content Pack. Pyrotechnic Tote. Coffin Kit. Voodoo-Cursed Pyro Soul.

Wraith Wrap. Deadliest Duckling. Nose Candy. Rail Spikes. Winter Wonderland Wrap. Person in the Iron Mask. Bolted Birdcage. Electric Escorter. Firewall Helmet. Googol Glass Eyes. Metal Slug. Plumber's Pipe. Pyro's Boron Beanie. Respectless Robo-Glove. Rusty Reaper. Scrap Sack. Second Workshop Content Pack. Breather Bag. Mair Mask. Steel Sixpack. Backpack Broiler. Burning Bandana. El Muchacho. Hive Minder. Pampered Pyro.

Soot Suit. Air Raider. Beep Boy. Bone Dome. Special Eyes. Trickster's Turnout Gear. Beast From Below. Bozo's Bouffant. Carrion Companion. Creature From The Heap. Death Support Pack. External Organ. Gothic Guise. Grisly Gumbo. Hard-Headed Hardware.

Macabre Mask. Maniac's Manacles. Mucous Membrain. PY Incinibot. Raven's Visage. Rugged Respirator. Up Pyroscopes. Pin Pals. Snaggletoothed Stetson. Portable Smissmas Spirit Dispenser. Blizzard Breather. Sub Zero Suit. Strongbox Pack. Tiny Timber. Toy Tailor. Cute Suit. Sole Mate. Limited Late Summer Pack. Scream Fortress VI. Mishap Mercenary.

Creature's Grin. Lollichop Licker. End of the Line Update. North Polar Fleece. Wartime Warmth. Black Knight's Bascinet. Charred Chainmail. Pyromancer's Hood. Invasion Community Update. Pyromancer's Raiments. Torcher's Tabard. A Head Full of Hot Air. Jupiter Jetpack. Phobos Filter. Scream Fortress VII. Space Diver. Arthropod's Aspect. Crusader's Getup. Face of Mercy.

Neptune's Nightmare. Fear Monger. Combustible Cutie. Cranial Carcharodon. Hovering Hotshot. Pestering Jester. Flammable Favor. Socked and Loaded. Handy Canes. Rainy Day Pack. Pyro the Flamedeer. Reader's Choice. Sweet Smissmas Sweater.

Airtight Arsonist. Deity's Dress. Feathered Fiend. Fireman's Essentials. Hot Huaraches. Blue Moon Pack. Sacrificial Stone. Burning Beanie. Cat's Pajamas. Burning Question. Hot Case. Scream Fortress X. Summer Pack. Pyro in Chinatown. Pocket Pardner. Fiery Phoenix. Scream Fortress XI. Melted Mop. Spawn Camper. Wanderer's Wear. Candy Cranium. Head of the Dead. Pyr'o Lantern. Pyro Shark. Trick Stabber. Winter Wrap Up. Fire Fighter. Boom Boxers. Fire Tooth. Flavorful Baggies.

Seared Sorcerer. Brim of Fire. Hook, Line, and Cinder. Reel Fly Hat. Water Waders. Miami Rooster. Smiling Somen. Trickster's Treats. Wandering Wraith. Elf Ignition. Haunted Hallowe'en Special. Cheater's Lament. Ghastly Gibus. Mildly Disturbing Halloween Mask. Bill's Hat. Modest Pile of Hat. Noble Amassment of Hats. Towering Pillar of Hats. Uncle Sam. Axer's Dapper Topper. Max's Severed Head.

Soldier of Fortune. Grizzled Veteran. Primeval Warrior. Mac Update. Alien Swarm Parasite. Wiki Cap. Ellis' Cap. Mann Co. Bronze Dueling Badge. Silver Dueling Badge. Gold Dueling Badge. Platinum Dueling Badge. Polycount Pin. Scream Fortress Update. Dr's Dapper Topper. Ghastlier Gibus. Halloween Masks. Saxton Hale Mask.

Horrific Headsplitter. Horseless Headless Horsemann's Head. Spine-Chilling Skull. Voodoo Juju. Companion Cube Pin. License to Maim. The Great Steam Treasure Hunt. Bounty Hat. Treasure Hat. Hat of Undeniable Wealth And Respect. A Rather Festive Tree. World Traveler's Hat. Japan Charity Bundle. Athletic Supporter. Humanitarian's Hachimaki. Benefactor's Kanmuri. Magnanimous Monarch. Aperture Labs Hard Hat.

Resurrection Associate Pin. SpaceChem Pin. Frontline Field Recorder. Lo-Fi Longwave. Spiral Sallet. Professor Speks. Proof of Purchase. Summer Hat. Summer Shades. Grordbort's Crest. Manno-Technology Bundle.

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